Imagick::textureImage
(PECL imagick 2, PECL imagick 3)
Imagick::textureImage — Repeatedly tiles the texture image
说明
Repeatedly tiles the texture image across and down the image canvas.
参数
-
texture_wand
-
Imagick object to use as texture image
返回值
Returns a new Imagick object that has the repeated texture applied.
错误/异常
错误时抛出 ImagickException。
范例
示例 #1 Imagick::textureImage()
<?php
function textureImage($imagePath) {
$image = new \Imagick();
$image->newImage(640, 480, new \ImagickPixel('pink'));
$image->setImageFormat("jpg");
$texture = new \Imagick(realpath($imagePath));
$texture->scaleimage($image->getimagewidth() / 4, $image->getimageheight() / 4);
$image = $image->textureImage($texture);
header("Content-Type: image/jpg");
echo $image;
}
?>
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User Contributed Notes 2 notes
Dirk ¶
8 years ago
This method doesn't actually return TRUE on success, it returns an Imagick with the texture applied, but the original Imagick object is not modified. As per the other examples on here, you need to use the result of textureImage call as your new tiled image.
truthseekercz at email dot cz ¶
11 years ago
<?php
$image = new Imagick();
$image->newImage(500, 500, new ImagickPixel('red'));
$image->setImageFormat("png");
$type=$image->getFormat();
header("Content-type: $type");
$texture = new Imagick();
$texture->readImage('texture.png');
$image = $image->textureImage($texture);
echo $image;
?>
This works for me, however, I give no guarantees that the above example is the proper usage of this function.